Mary Shelley

  • Tattoo

STIGMATA INFORMATION

RARITY LEVEL HP ATK DEF CRI COST
★★★★☆/☆☆ 35 315 52 44 0 9
SKILL

Increases maximum HP in combat by 15%. Give the next attack instance additional physical damage based on 40% maximum HP, has 5 seconds cooldown

★★★★★ 50 495 81 70 0 12
SKILL

Increases maximum HP in combat by 15%. Give the next attack instance additional physical damage based on 50% maximum HP, has 3 seconds cooldown

RARITY LEVEL HP ATK DEF CRI COST
★★★★☆/☆☆ 35 322 0 77 4 9
SKILL

Increases maximum HP in combat by 5%. Creates a shield that can absorb all-damage. The shield destroyed only when the attack is greater than 15% of holder maximum health. Shield re-activation after destruction takes 40 seconds

★★★★★ 50 507 0 123 7 12
SKILL

Increases maximum HP in combat by 5%. Creates a shield that can absorb all-damage. The shield destroyed only when the attack is greater than 25% of holder maximum health. Shield re-activation after destruction takes 30 seconds

RARITY LEVEL HP ATK DEF CRI COST
★★★★☆/☆☆ 35 322 26 11 6 9
SKILL

Increases maximum HP in combat by 10%. At the start of the match, while on-field and not-on-field, give entire squad 20 DEF stat per each 5 seconds. Stack up to 5 times. Effect last till the end of the match

★★★★★ 50 507 42 18 9 12
SKILL

Increases maximum HP in combat by 10%. At the start of the match, while on-field and not-on-field, give entire squad 40 DEF stat per each 5 seconds. Stack up to 5 times. Effect last till the end of the match

STIGMATA SET

SET BONUS SKILL
2 SET 2:

When there is an enemy nearby, creates a beacon around self per every 4 seconds, deal lightning damage equal to 40% max HP to all nearby enemies

3 SET 3:

When there are 7 beacons on field, wielder will go into Frankenstein mode: Increases basic attack (charge attack and branch attack included) all-damage by 40%, heal the whole squad for 1% of their max HP per 1.0 second. Last for 10 seconds. Consumes all of the beacon when Frankenstein mode duration runs out

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