Fuka – Black Knight Full Moon

Basic Information

Age Undisclosed
Height 162
Weight 48
Birthday Feb 9th
Measurement 84 – 64 – 90cm
Weapon Gauntlet

Skill and Condition

Spacetime Float
Branch Attack Charge Attack
Debuff Bleed - Stun - Paralyze - Bind QTE Condition Frozen
  • Combo Chain
  • Basic Attack
  • Ultimate Attack
  • Special Attack
  • Evasion
  • Passive
  • Leader Skill - Team Skill
Wild Tiger

Combat with One Inch Punch style martial arts

One Inch Punch – 6 Hits Striking Combo
– 1st hit: Deal 90% physical damage based on attack power
– 2nd hit: Deal 90% physical damage based on attack power
– 3rd hit: Deal 90% physical damage based on attack power
– 4th hit: Deal (2×60%) physical damage based on attack power
– 5th Hit: Physical (2×70%) damage based on attack power
– 6th Hit: Physical 120% damage based on attack power

▶ One Inch Punch
Ferocity

Every hit in One Inch Punch combo deals extra 50% lightning elemental damage. During Lunar Eclipse mode, deal another extra 50% lightning elemental damage based on attack power

Fang

After the last hit of Furious Wave or the last two hits of Cutting Sea or Daytime Moon performing under Lunar Eclipse mode hits an enemy, in next 18 seconds, every 3 hits deal 300% lightning elemental damage based on attack power to all enemies within 3m. While not under Lunar Eclipse mode, every AoE lightning elemental damage recovers 3 EP

Wrath

When Flash Dust or Split Heaven hits an target, bind that target for a short period of time, and 100% chance to deal extra 600 lightning elemental damage every second, last for 5 seconds

Branch Attack: Shadow Dragon

Perform One Inch Punch style martial arts follows by a branch attack matched with the specific command input

– One Inch Punch – Furious Wave: Deal 140% + 180% physical damage based on attack power
– One Inch Punch – Flash Dust: Deal 200% + 220% physical damage based on attack power
– One Inch Punch – Storm: Deal 100% physical damage based on attack power
– One Inch Punch – Daytime Moon: If unable to enter Lunar Eclipse mode due to short tapping ultimate button or lacking EP, deal 180% physical damage based on attack power

▶ One Inch Punch
▶ One Inch Punch – Furious Wave

One Inch Punch 1st / 2nd hit +

▶ One Inch Punch – Flash Dust

One Inch Punch from 3rd hit +

▶ One Inch Punch – Storm
▶ One Inch Punch – Daytime Moon

Long Tap

Storm

When attacking an enemy with Storm or Daytime Moon, knock back that enemy, plus stun it for 2 seconds and cause bleed for 5 seconds if it hits against the wall. Bleeding enemy receives 180 physical damage every 0.5 second

Tag In Attack: Death

Deal 300% lightning elemental damage based on attack power upon tag in

QTE Attack: Ruin

Trigger when enemy is frozen, deal 400% lightning elemental damage based on attack power to surrounding enemies. Plus, frozen enemy will explode, deal 300% lightning elemental damage based on attack power to itself and all enemies surrounding it

Enraged Dragon

When EP is above 60, Leathal Skill – Daytime Moon deals 480% physical damage to all enemies within the range and activates Lunar Eclipse mode. Lunar Eclipse mode consumes 6 EP per second, last up to 60 seconds. During Lunar Eclipse mode, increase lightning damage dealt by 40% but decrease EP recovery by 100%. After Lunar Eclipse mode ended, recover 30% total amount of EP before activating Lunar Eclipse mode

One Inch Punch – 6 Hits Striking Combo: Deal 860% physical damage based on attack power in total
– Lethal skill – Cutting Sea: Deal 180% + 240% physical damage based on attack power
– Lethal skill – Split Heaven: Deal 260% + (5×50%) + 340% physical damage based on attack power
– Lethal skill – Daytime Moon: Deal 320% physical damage based on attack power

During Lunar Eclipse Mode

▶ One Inch Punch
▶ Lethal skill – Cutting Sea

One Inch Punch 1st / 2nd hit +

▶ Lethal skill – Split Heaven

One Inch Punch from 3rd Hit +

▶ Lethal skill – Daytime Moon

Long Tap

Yin

Decrease indirect damage taken (bleeding etc.) by 40%. During Lunar Eclipse mode, reduce all damage taken by 25%. While performing Split Heaven, further decrease all damage taken by 25%. During Lunar Eclipse mode, every hit in Split Heaven deals extra 80% lightning elemental damage, and pulls enemy towards the front of Black Knight Full Moon

Moon (SS rank)

When Daytime Moon strikes the ground and activates Lunar Eclipse mode, spacetime lock all enemies within the range. Plus, cause bleed for 12 seconds, bleeding enemy receives 180 physical damage every 0.5 seconds

Oblivion

When Daytime Moon strikes the ground, generate a 6m radius lightning field for 20 seconds. Enemy stands within the field receives 200 lightning elemental damage every 0.5 second. Plus, increase lightining damage dealt by 5% every seconds for Black Knight Full Moon when she stands within the field, stack up to 10 times. Only one lightning field can be activated at the same time, and it can be repositioned by performing Daytime Moon during Lunar Eclipse Mode

Dark Sparrow

Quickly dodge enemy attack

In a short duration after performing perfect evasion skill, tap ultimate skill button to immediately perform Furious Wave Electrical Discharge: Trigger after performing perfect evasion skill, deal 250% lightning elemental damage based on attack power to surrounding enemies, cooldown 15 seconds

Ember

Decrease cooldown of evasion skill by 3 seconds

Rebellion

After performing perfect evasion skill, release Electrical Discharge​ dealing 180% lightning elemental damage based on attack power, cause bleed for all enemies within a specific range in 8 seconds, bleeding enemy receives 180 physical damage every 1 second. Plus, recover 2 EP for every enemy receives damage from Electrical Discharge​

Passive
Dead Mind (SSS rank)

During Lunar Eclipse mode, every second has 20% chance to paralyze all enemies within 3.5m for 2 seconds

No Mind

Increase all damage dealt against slowed/bleeding enemy by 50%

Losing Mind (SS rank)

For the first 10 seconds after entering Lunar Eclipse mode, increase attack speed by 15% for Black Knight Full Moon. When the last hit of Cutting Sea or Split Heaven hits an enemy, enter endurance mode, decrease all damage taken by 60% for 2.5 seconds

Leader Skill - Destruction

Increase elemental damage by 28% for all members in squad. When battle starts, grant 50 EP for all members in squad excluding Kiana, Mei and Bronya class. In Open World, grant EP every 10 minutes

Team Skill - Abyss

Pull all enemies within a specific range toward Black Knight Full Moon (cooldown 40 seconds)

▶ One Inch Punch
▶ One Inch Punch – Furious Wave

One Inch Punch 1st / 2nd hit +

140% + 180% physical damage
18s duration every 3 hit deal 300% lightning elemental damage, restore 3 EP
▶ One Inch Punch – Flash Dust

One Inch Punch from 3rd hit +

200% + 220% physical damage, bind, deal additional 600 lightning elemental damage
▶ One Inch Punch – Storm
100% physical damage, knock back / 2s stun and 6s bleed, 180 physical damage every 0.5s
▶ One Inch Punch – Daytime Moon

Long Tap

◉ EP > 60: Enter Lunar Eclipse Mode
180% physical damage, knock back / 2s stun and 6s bleed, 180 physical damage every 0.5s
◉ 18s duration every 3 hit deal 300% lightning elemental damage, restore 3 EP

During Lunar Eclipse Mode

▶ Lethal skill – Cutting Sea

One Inch Punch 1st / 2nd hit +

180% + 240% physical damage
◉ 18s duration every 3 hit deal 300% lightning elemental damage
◉ Endure, -60% all damage taken

▶ Lethal skill – Split Heaven

One Inch Punch from 3rd Hit +

260% + (5×50%) + 340% physical damage
-25% all damage taken
◉ Endure, -60% all damage taken

▶ Lethal skill – Daytime Moon

Long Tap

320% physical damage, create 6m field, 200 lightning elemental damage every 0.5s
+5% lightning elemental damage dealt every 1s inside field, 10 stack
◉ Knock back / 2s stun and 6s bleed, 180 physical damage every 0.5s
◉ 18s duration every 3 hit deal 300% lightning elemental damage

All Variations