Cannon 3 stars

★★★☆ –  ★★

Weapon stats and skills show at max level – Lv.35

Markov Type A

ATK CRI
163 38

Rocket Launcher

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Passive Skill: on hit 60% chance to inflict burn status, dealing 149 fire elemental damage per each 0.5 second, last for 4.08 seconds

Markov Type C

ATK CRI
169 29

Cluster Missile Pod: Shoot many missiles at multiple target, long charge type, performing critical at one single target damage will reduce its damage

  • Charge 1 time: Shoot 3 missiles
  • Charge 2 times: Shoot 7 missiles
  • Charge 3 times: Shoot 15 missiles

Active Skill: Enhance weapon, increase attack speed by 75%, last for 4.99 seconds (EP Consumption: 12 – Cooldown: 20s)

Monopole Cannon Type 07

ATK CRI
188 3

Particle Beam Cannon: Fire and charge laser in a straight line. Firing for a longer period will cause the cannon to overheat. Closer enemies receives higher damage, highest damage at 3m radius

Active Skill: Create a field around self, reduce enemy attack speed and movement speed by 80%, last for 8 seconds (EP Consumption: 7 – Cooldown: 20 seconds)

Monopole Cannon Type 09

ATK CRI
182 12

Particle Beam Cannon: Fire and charge laser in a straight line. Firing for a longer period will cause the cannon to overheat. Closer enemies receives higher damage, highest damage at 3m radius

Passive Skill: On hit 1.5% chance to inflict paralysis status to enemy, causing immobilize and unable to attack, last for 2.99 seconds

Pulse Cannon Prototype

ATK CRI
 146 29

Rocket Launcher

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Active Skill: Enhance weapon, increase basic attack physical damage (branch attack and charge attack included) by 32% last for 5 seconds (EP Consumption: 8 – Cooldown: 15s)

Missile Division – The Striker

ATK CRI
169 29

Cluster Missile Pod: Shoot many missiles at multiple target, long charge type, performing critical at one single target damage will reduce its damage

  • Charge 1 time: Shoot 3 missiles
  • Charge 2 times: Shoot 7 missiles
  • Charge 3 times: Shoot 15 missiles

Active Skill: Increase wielder movement speed by 100%, last for 5.98 seconds (EP Consumption: 6 – Cooldown: 15s)

X-01 Blue Eyes of Oroch

ATK CRI
178 17

Cluster Missile Pod: Shoot many missiles at multiple target, long charge type, performing critical at one single target damage will reduce its damage

  • Charge 1 time: Shoot 3 missiles
  • Charge 2 times: Shoot 7 missiles
  • Charge 3 times: Shoot 15 missiles

Active Skill: Enhance own attack for 6.47 seconds duration, each attack reduce enemy attack speed and movement speed by 60% for 3.5 seconds (EP Consumption: 12 – Cooldown: 20s)

Translation note:

Orochs (Russian: О́рочи) are a kind of people in Russia that speak Oroch lananguage.  They traditionally settled in the southern part of the Khabarovsk Krai, Russia and on the Amur and Kopp rivers. In the 19th century, some of them migrated to Sakhalin. In the early 1930s, the Orochi National District was created, but was cancelled shortly thereafter “due to lack of native population”.

Because the people never had a written language, they were educated in the Russian language. Their language, Oroch, is on the verge of extinction.

Rain of Cold Frost

ATK CRI
176 20

Rocket Launcher: Slow charge type, increase physical damage when performing normal attack by 100%

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Passive Skill: Knock down attack inflict frost debuff, slow enemy and its surrounding attack speed and movement speed by 70%, last for 6 seconds, cooldown 15 seconds

Howl of Ice

ATK CRI
166 34

Rocket Launcher: Fast charge type, reduce physical damage when performing normal attack by 30%

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Passive Skill: On hit 39.8% chance to inflict freeze status, last for 3 seconds, cooldown 9.07 seconds

Alloyed Lurker Cannon

ATK CRI
163 17

Rocket Launcher: Fast charge type, reduce physical damage when performing normal attack by 30%

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Active Skill: Slam mechanical arm on the ground, creating shock waves. Shock wave deal many damage instance, each deal physical damage 90% based on attack power (EP Consumption: 12 – Cooldown: 9s)

Alloyed Devourer Cannon

ATK CRI
166 14

Particle Beam Cannon: Fire and charge laser in a straight line. Firing for a longer period will cause the cannon to overheat. Closer enemies receives higher damage, highest damage at 3m radius

Active Skill: Slam mechanical arm on the ground, create a shock wave that deal many damage instance and inflict knock back. Each instance deal 158 fire elemental damage (EP Consumption: 20 – Cooldown: 15 seconds)

AI-chan Cannon

ATK CRI
174 3

Rocket Launcher: 

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Passive Skill:  On 3rd charge phase, on hit 66.3% chance to inflict vulnerable status, reduce enemy movement speed, does not stack with other movement speed reducing status

Xuanyuan Pulse Cannon

ATK CRI
165 16

Rocket Launcher: 

  • Charge 1 time: Shoot 1 normal rocket
  • Charge 2 times: Shoot 2 strong rockets
  • Charge 3 times: Shoot 3 very strong rockets

Active Skill:  Fire a big fireball, on hit explode deal 419% fire elemental damage based on attack power, inflict burn status, dealing 18% fire elemental damage based on attack power per every 0.5 second, last for 3 seconds (EP Consumption: 18 – Cooldown:10s)